Welcome to the section dedicated to external tutorials about SFML. Don't forget that official tutorials are still available on the main site.
Online Video Tutorials
Configuration
Events
The SFML library is designed for developing 2d games (and other media) using the C programming language. If you want to develop games where you have full control over coding your game engine but don't want to have to re-write your own fundamentals, like Sprites, viewports, multiplayer, spatialized sound, and more, SFML could be for you. Aug 22, 2016 In this episode I will explain how to install SFML 2.4. Link to SFML download page: Watch the full playlist: http.
- [C++] Manage dynamic key binding
Game Design
- [N/A] Basic Game Design
Game Engines
- [C++] Basic Game Engine
Game Objects
- [C++] Object Properties
Graphics
- [C++] Easy Animations With Spritesheets
- [C++] Using sf::View
- [C++] Manage different screens in a game
- [C++] Using CEGUI in SFML
- [C++] Create and use SetIcon
- [C++] Correctly display accents
- [C++] Grouping your Drawables in a Group class
- [C++] How to take a screenshot?
Audio
- [C++] Playing a sine wave / (same in OCaml)
Reference Cards
Sfml Examples
- [Python] Download PDF
Miscellaneous
- [C++] Use SFML with GTK+
- [C++] Use SFML with Qt